“Rewind” adds 2 segments: a reverse speed that you specify and the previous speed. Similarly, “Add Freeze Frame” will add a freeze-frame at the playhead. You can also clear added speed points with “Clear Speed Point”. The arrows will now be facing left and the speed has a negative number in front of it.Īdd additional segments by positioning your playhead in the desired location, and then clicking “Add Speed Point” from the pulldown. “Reverse Segment’ will play the segment in Reverse. “Reset to 100” sets the speed to normal speed and the arrows change to blue. You have speed options from 10 to 800 percent. Select “Change Speed” to change the speed for that segment. This is helpful in situations where you may have not originally planned to use slow motion.Ĭlick on the pulldown (down facing triangle) on a speed segment to reveal the speed options. These speed change options work on imported XML or clips added into Resolve. Now that we can see our speed segments, lets make some changes. Dragging on a Speed Point” will change the speed for that segment, with the change rippling through to the other clips (just like a ripple edit in an NLE). Notice that “Speed Point” handles were added between each clip. View after adding Retime Clip (click image for larger view): The further apart the arrows, the slower the clip. Notice the closer the arrows are to each other, the faster the clip is. The variable speed segments show yellow arrows, and the freeze frame as red bars. This shows you the speed changes that were applied in FCPX. Select your clip and press Cmd + R (Control on PC) to “Retime Clip”. Then, click on the Edit page to see the Timeline.Ĭlip in Resolve’s Edit page (click image for larger view): First, create a new Resolve Project, and then import the XML (File > Import AFF, EDL, XML). Im my example I created Variable Speed changes (retiming) in FCP X, then exported that as an XML. You can import speed changes into Resolve Lite via XML. This is an exciting time for those of us who wear a lot of hats and work with a variety of post production apps on a daily basis. The fact you have this kind of power in a free app is kinda mind-blowing. Note: Resolve’s terminology for variable speed is “nonlinear speed ramp”. In fact it is very similar to working with variable speed in FCP X with the Range Selection tool. Working with Variable Speed in Resolve 10 is fairly intuitive if you have worked with Variable Speed in NLE’s. We also have many DaVinci Resolve blog posts to get you up to speed here. If you’re just starting out, I suggest reading “Getting Started” in the Resolve 10 Lite manual. ![]() ![]() In this quick tutorial I assume a basic knowledge of Resolve 10 Lite. The ability to import speed changes or create them in Resolve is a big deal for video editors. Create or modify variable speed slow motion with the new features in Resolve 10 Lite.
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